workinbio.
Online 51.38.155.207:29378 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:31 UTC7d ago | 1° | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW28d ago | 3° | halved by day 9 | 21 days | 2 |
| Wed 30 Sep, 21:41 UTC28d ago | 3° | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on workinbio.?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 9 when it did not hold.
What is the wipe schedule on workinbio.?
Wipes come at irregular times on workinbio., so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 7 days ago.
Player counts
How busy is workinbio.?
The current population of workinbio. is 0, against 40 slots. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.
How does workinbio. rank against other Rust servers?
Player hours over seven days put workinbio. at #4,365, in the top 20% of ranked servers.
Rules and settings
Which map does workinbio. run?
workinbio. runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on workinbio.?
The name workinbio. does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does workinbio. run?
The build on workinbio. is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is workinbio. online, and how reliable is it?
Right now workinbio. shows as online. The uptime it reports puts the last restart at about 3 days 6 hours ago. 149 of 168 hours up over the last 7 full days, which is 89%. The first record of it on Rust Heatmap is 13 September 2026.
Where is workinbio. located?
Nothing about a region comes from workinbio.. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 51.38.155.207:29378 is its address.
Does workinbio. run smoothly?
Average server fps over the last 48 hours was 237; it never dropped below 209. Entities peaked at 8,428, counting buildings, deployables and all the rest of the world. The highest memory use was 3,053 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include workinbio.?
Modded Rust servers, by live population are the Rust Heatmap lists that workinbio. fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on workinbio. mean?
These are the tags workinbio. publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join workinbio.?
Press F1 in Rust to open the console, then enter client.connect 51.38.155.207:29378. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.