Rust HeatmapInfrared · players
IR live Players90,018 Servers11,844 Warm3,736 Fresh wipes · 3h420 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte x Discord Production Rust Server

Offline 51.38.155.203:22428 checked 46d ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
50d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 46d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
107 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 50 days 8 hours ago the server made the world it is on now.

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

The last time A Shockbyte x Discord Production Rust Server was seen was 46 days 6 hours ago, and it is offline now.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A gather rate is not given in the name A Shockbyte x Discord Production Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2633 and build 163794 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is down just now; the last sighting was 46 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

Nothing about a region comes from A Shockbyte x Discord Production Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.38.155.203:22428.

Tags

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Heatmap lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Shockbyte x Discord Production Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 51.38.155.203:22428. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.