RAID1
Offline 51.38.13.133:26025 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:15 UTC24d ago | 14° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RAID1?
Its recent wipes drew an average peak of 14 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RAID1?
Its rhythm cannot yet be told: too few of RAID1's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days 1 hours ago the server made the world it is on now.
Population
How busy is RAID1?
RAID1 went quiet 23 days 8 hours ago and is offline right now.
How does RAID1 rank against other Rust servers?
Ranked #15,980 on seven-day player hours, RAID1 is in the top 71% of all ranked servers.
Map and rules
Which map does RAID1 run?
A procedural map of size 2,500 with seed 3486489, generated by the game, runs on RAID1. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on RAID1?
The name RAID1 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RAID1 run?
The build on RAID1 is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RAID1 online, and how reliable is it?
RAID1 is down just now; the last sighting was 23 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 5 October 2026.
Where is RAID1 located?
Nothing about a region comes from RAID1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 51.38.13.133:26025 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RAID1?
The Rust Heatmap lists that RAID1 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RAID1 mean?
gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RAID1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RAID1?
Enter client.connect 51.38.13.133:26025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
