PimpMyRust QA — native audit
Offline 51.254.174.133:21565 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PimpMyRust QA — native audit?
The record of PimpMyRust QA — native audit's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days ago.
Population
How busy is PimpMyRust QA — native audit?
PimpMyRust QA — native audit went quiet 22 days 23 hours ago and is offline right now.
How does PimpMyRust QA — native audit rank against other Rust servers?
Ranked #15,990 on seven-day player hours, PimpMyRust QA — native audit is in the top 71% of all ranked servers.
Settings and rules
Which map does PimpMyRust QA — native audit run?
The map on PimpMyRust QA — native audit is procedural, size 1,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on PimpMyRust QA — native audit?
A gather rate is not given in the name PimpMyRust QA — native audit. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does PimpMyRust QA — native audit run?
Rust network protocol 2634 and build 166652 is the build PimpMyRust QA — native audit runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is PimpMyRust QA — native audit online, and how reliable is it?
Offline at the moment: PimpMyRust QA — native audit was last seen 22 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is PimpMyRust QA — native audit located?
No region is published by PimpMyRust QA — native audit. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.254.174.133:21565.
Lists and filters
Which Rust Heatmap lists and filters include PimpMyRust QA — native audit?
These Rust Heatmap lists include PimpMyRust QA — native audit: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on PimpMyRust QA — native audit mean?
The game's server browser reads the tags PimpMyRust QA — native audit publishes: gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join PimpMyRust QA — native audit?
Enter client.connect 51.254.174.133:21565 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
