jakeserver
Offline 51.222.255.152:26960 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on jakeserver?
jakeserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 48 days 19 hours ago.
Player counts
How busy is jakeserver?
The last time jakeserver was seen was 31 days 2 hours ago, and it is offline now.
How does jakeserver rank against other Rust servers?
Ranked #16,938 on seven-day player hours, jakeserver is in the top 71% of all ranked servers.
Settings and rules
Which map does jakeserver run?
A procedural map of size 3,500 with seed 12345, generated by the game, runs on jakeserver. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on jakeserver?
A gather rate is not given in the name jakeserver. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is off.
About the server
Which version of Rust does jakeserver run?
Rust network protocol 2633 and build 163794 on Linux is what jakeserver runs. To join, your game must match the protocol; Steam handles the update.
Is jakeserver online, and how reliable is it?
Offline at the moment: jakeserver was last seen 31 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is jakeserver located?
No region is published by jakeserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.222.255.152:26960 is its address.
Lists and filters
Which Rust Heatmap lists and filters include jakeserver?
These Rust Heatmap lists include jakeserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on jakeserver mean?
The game's server browser reads the tags jakeserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join jakeserver?
To join by console, open it with F1 in Rust and enter client.connect 51.222.255.152:26960. Or press Launch Rust on this page, which connects you through Steam.