[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 81 days 4 hours ago.
Player counts
How busy is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Last seen 43 days ago, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at the moment.
How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?
Player hours over seven days put [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, in the top – of ranked servers.
Rules and settings
Which map does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
A procedural map, generated by the game, runs on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly.
What are the rules and settings on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No gather rate appears in the name [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
Rust network protocol 2632 and build 162434 is the build [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and how reliable is it?
Offline at the moment: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 43 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly located?
Nothing about a region comes from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.222.255.150:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
These Rust Heatmap lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?
The game's server browser reads the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
To join by console, open it with F1 in Rust and enter client.connect 51.222.255.150:28015. Or press Launch Rust on this page, which connects you through Steam.