Rust HeatmapInfrared · players
IR live Players54,249 Servers11,692 Warm3,144 Fresh wipes · 3h123 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly

Offline 51.222.255.150:28015 checked 43d ago

moddedcarbon
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,512
rank
no region published
81d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 43d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
156 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 81 days 4 hours ago.

Player counts

How busy is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

Last seen 43 days ago, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline at the moment.

How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?

Player hours over seven days put [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, in the top – of ranked servers.

Rules and settings

Which map does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?

A procedural map, generated by the game, runs on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly.

What are the rules and settings on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

No gather rate appears in the name [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?

Rust network protocol 2632 and build 162434 is the build [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and how reliable is it?

Offline at the moment: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 43 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly located?

Nothing about a region comes from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.222.255.150:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

These Rust Heatmap lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?

The game's server browser reads the tags [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes: gmrust (Game mode): Survival in the standard Rust form; mp60 (Max players): Slot count: 60; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?

To join by console, open it with F1 in Rust and enter client.connect 51.222.255.150:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2632,gmrust,cs162434,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp60
Max players Slot count: 60.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol To join, run the same version: game protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.