mine
Online 51.195.94.146:10000 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on mine?
Drawn from the force wipe, the next wipe on mine is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 7 days 22 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is mine?
mine currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.
How does mine rank against other Rust servers?
The top 69% of ranked servers includes mine, at #15,289 for player hours over the last seven days.
Rules and settings
Which map does mine run?
mine runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on mine?
A gather rate is not given in the name mine. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does mine run?
The build on mine is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is mine online, and how reliable is it?
The server is up at the moment: mine is online. Its reported uptime dates the last restart to about 3 days 7 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. The first record of it on Rust Heatmap is 21 October 2026.
Where is mine located?
A region is not published for mine. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.195.94.146:10000.
Does mine run smoothly?
It averaged 239 server fps over the last 48 hours, with a low of 228. Entities peaked at 47,671, counting buildings, deployables and all the rest of the world. The highest memory use was 2,023 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include mine?
The Rust Heatmap lists that mine fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on mine mean?
These are the tags mine publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join mine?
Press F1 in Rust to open the console, then enter client.connect 51.195.94.146:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.