Rust HeatmapInfrared · players
IR live Players103,410 Servers11,865 Warm3,960 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

mine

Online 51.195.94.146:10000 checked 12m ago

monthly wipes vanilla
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 20:00flare: a wipe in that hourThu 18:00
0
7-day average
peak –
#15,289
rank
top 69%
7d ago
last wipe
monthly schedule
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
379 / 425
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
260 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 162 on average
132 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 160 on average
185 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
89 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 124 on average
120 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on mine?

Drawn from the force wipe, the next wipe on mine is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 7 days 22 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is mine?

mine currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.

How does mine rank against other Rust servers?

The top 69% of ranked servers includes mine, at #15,289 for player hours over the last seven days.

Rules and settings

Which map does mine run?

mine runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on mine?

A gather rate is not given in the name mine. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does mine run?

The build on mine is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is mine online, and how reliable is it?

The server is up at the moment: mine is online. Its reported uptime dates the last restart to about 3 days 7 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. The first record of it on Rust Heatmap is 21 October 2026.

Where is mine located?

A region is not published for mine. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.195.94.146:10000.

Does mine run smoothly?

It averaged 239 server fps over the last 48 hours, with a low of 228. Entities peaked at 47,671, counting buildings, deployables and all the rest of the world. The highest memory use was 2,023 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include mine?

The Rust Heatmap lists that mine fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on mine mean?

These are the tags mine publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join mine?

Press F1 in Rust to open the console, then enter client.connect 51.195.94.146:10000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.