Rust HeatmapInfrared · players
IR live Players78,914 Servers11,790 Warm3,567 Fresh wipes · 3h245 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS

Online EU 51.195.88.143:20540 checked 14m ago

2x trio weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 23:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 2
#5,721
rank
top 26% · #1835 in EU
6d ago
last wipe
weekly schedule
7h
next wipe
Fri 30 Oct, 05:50 UTC
UTC checked 14m ago

Li2Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in EU, and #371 of the trio servers (top 59%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Friday 30 October, 05:50 UTC, in 7h. Every 6 days 19 hours · medium confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

7h
Fri 30 Oct, 05:50 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
7d 2h
Fri 6 Nov, 01:19 UTC
13d 22h
Thu 12 Nov, 20:48 UTC
20d 17h
Thu 19 Nov, 16:17 UTC
27d 13h
Thu 26 Nov, 11:46 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 4h
Thu 10 Dec, 02:44 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:21 UTC6d ago 2 – running 0
Fri 16 Oct, 10:21 UTC13d ago 2 held half 7 days 0
Fri 9 Oct, 14:51 UTC20d ago 2 halved by day 4 6.8 days 0
Sat 3 Oct, 13:53 UTC26d ago 0 – 6 days 0
Fri 25 Sep, 10:20 UTC34d ago 1 halved by day 1 8.1 days 0
Fri 18 Sep, 09:19 UTC41d ago 1 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 250 on average
5 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 229 on average
571 / 600
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 179 on average
33 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 148 on average
103 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 141 on average
50 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 66 on average
309 / 430

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

At their busiest, its recent wipes averaged 2 players. 23 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 25% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.

What is the wipe schedule on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

Wipes have come about every 7 days on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS of late. Due on Friday 30 October at 05:50 UTC: the next wipe. The world in play now was made 6 days 12 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

The current population of [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is 0, against 100 slots. A seven-day average of 0 players, with a peak of 2. Look at 19:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS rank against other Rust servers?

On player hours over the last seven days, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is #5,721 globally (top 26%) and #1,835 in Europe. The trio group puts it at #371.

Settings and rules

Which map does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs a procedural map of size 3,500 with seed 2285557, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS's name indicates a gather rate of 2x. Player groups are capped at 3 (trio). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run?

The build on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS online, and how reliable is it?

The server is up at the moment: [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is online. Its reported uptime dates the last restart to about 18 hours ago. 161 of 168 hours up over the last 7 full days, which is 96%. Rust Heatmap has had it on record since 13 September 2026.

Where is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS located?

With its EU tag, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.195.88.143:20540.

Does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run smoothly?

It averaged 83 server fps over the last 48 hours, with a low of 32. The world held as many as 72,126 entities, buildings and deployables included. Memory use reached 3,007 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

These Rust Heatmap lists include [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS: Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS mean?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): This server has 100 slots; ts3 (Group limit): A team holds no more than 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

To join by console, open it with F1 in Rust and enter client.connect 51.195.88.143:20540. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://flashback.gamestores.app/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players This server has 100 slots.
ts3
Group limit A team holds no more than 3.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.