4Netplayers tafemme
Offline 51.195.61.136:22800 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 4Netplayers tafemme?
Its rhythm cannot yet be told: too few of 4Netplayers tafemme's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 54 days 19 hours ago the server made the world it is on now.
Player counts
How busy is 4Netplayers tafemme?
The last time 4Netplayers tafemme was seen was 39 days 13 hours ago, and it is offline now.
How does 4Netplayers tafemme rank against other Rust servers?
Player hours over seven days put 4Netplayers tafemme at #15,478, in the top 70% of ranked servers.
Settings and rules
Which map does 4Netplayers tafemme run?
The map on 4Netplayers tafemme is procedural, size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers tafemme?
A gather rate is not given in the name 4Netplayers tafemme. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does 4Netplayers tafemme run?
Rust network protocol 2633 and build 164530 is the build 4Netplayers tafemme runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers tafemme online, and how reliable is it?
Last seen 39 days 13 hours ago, 4Netplayers tafemme is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 4Netplayers tafemme located?
No region is published by 4Netplayers tafemme. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 51.195.61.136:22800 is its address.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers tafemme?
The Rust Heatmap lists that 4Netplayers tafemme fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers tafemme mean?
The game's server browser reads the tags 4Netplayers tafemme publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join 4Netplayers tafemme?
Press F1 in Rust to open the console, then enter client.connect 51.195.61.136:22800. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.