My Rust server | Powered by AMP
Offline 51.195.247.121:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Rust server | Powered by AMP?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 44 days 17 hours ago.
Population
How busy is My Rust server | Powered by AMP?
The last time My Rust server | Powered by AMP was seen was 25 days 21 hours ago, and it is offline now.
How does My Rust server | Powered by AMP rank against other Rust servers?
Player hours over seven days put My Rust server | Powered by AMP at #16,003, in the top 71% of ranked servers.
Settings and rules
Which map does My Rust server | Powered by AMP run?
The map on My Rust server | Powered by AMP is procedural, size 4,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does My Rust server | Powered by AMP run?
Rust network protocol 2633 and build 163794 on Linux is what My Rust server | Powered by AMP runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Rust server | Powered by AMP online, and how reliable is it?
Last seen 25 days 21 hours ago, My Rust server | Powered by AMP is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.
Where is My Rust server | Powered by AMP located?
A region is not published for My Rust server | Powered by AMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 51.195.247.121:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust server | Powered by AMP fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Rust server | Powered by AMP?
To join by console, open it with F1 in Rust and enter client.connect 51.195.247.121:28015. Or press Launch Rust on this page, which connects you through Steam.