Rust HeatmapInfrared · players
IR live Players50,509 Servers11,676 Warm3,178 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 9° now Linear · 0–100° · slots

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 12m ago

moddedoxide
Sp1 · players now 9/ 100
9% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 46°
Tue 10:00flare: a wipe in that hourThu 08:00
13
7-day average
peak 46
#1,226
rank
top 6%
2d ago
last wipe
no schedule published
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
02040608010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

10.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
35
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
17d 13h
Sun 15 Nov, 23:37 UTC
27d 20h
Thu 26 Nov, 06:35 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
38d 3h
Sun 6 Dec, 13:32 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on PUCA |HUN| OFFICIAL?

At their busiest, its recent wipes averaged 35 players. 33 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 67% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on PUCA |HUN| OFFICIAL?

The recent gap between wipes on PUCA |HUN| OFFICIAL is about 10.3 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 2 days 23 hours ago the server made the world it is on now.

Player counts

How busy is PUCA |HUN| OFFICIAL?

Of 100 slots on PUCA |HUN| OFFICIAL, 9 are in use right now. Averaged over the past week: 13 players, peaking at 46. Its busiest point in the last 48 hours was 18:00 UTC, averaging 42 players.

How does PUCA |HUN| OFFICIAL rank against other Rust servers?

Player hours over seven days put PUCA |HUN| OFFICIAL at #1,226, in the top 6% of ranked servers.

Rules and settings

Which map does PUCA |HUN| OFFICIAL run?

The map on PUCA |HUN| OFFICIAL is procedural, size 3,500 with seed 1862422565, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on PUCA |HUN| OFFICIAL?

The name PUCA |HUN| OFFICIAL does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does PUCA |HUN| OFFICIAL run?

The build on PUCA |HUN| OFFICIAL is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is PUCA |HUN| OFFICIAL online, and how reliable is it?

Right now PUCA |HUN| OFFICIAL shows as online. About 4 hours ago is when it last restarted, by its own uptime figure. 82 of 168 hours up over the last 7 full days, which is 49%. Rust Heatmap has had it on record since 24 September 2026.

Where is PUCA |HUN| OFFICIAL located?

Nothing about a region comes from PUCA |HUN| OFFICIAL. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 51.178.187.59:28080.

Does PUCA |HUN| OFFICIAL run smoothly?

It averaged 106 server fps over the last 48 hours, with a low of 71. The world held as many as 88,815 entities, buildings and deployables included. Memory use reached 2,991 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include PUCA |HUN| OFFICIAL?

The Rust Heatmap lists that PUCA |HUN| OFFICIAL fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.

What do the server tags on PUCA |HUN| OFFICIAL mean?

These are the tags PUCA |HUN| OFFICIAL publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join PUCA |HUN| OFFICIAL?

Press F1 in Rust to open the console, then enter client.connect 51.178.187.59:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.