???
Online 51.161.8.143:28029 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ????
The average peak across its recent wipes is 1 players. 20 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on ????
The record of ???'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 3 hours ago.
Player counts
How busy is ????
As of this refresh, ??? shows 0 players. Averaged over the past week: 0 players, peaking at 1.
How does ??? rank against other Rust servers?
The top 49% of ranked servers includes ???, at #10,875 for player hours over the last seven days.
Rules and settings
Which map does ??? run?
The map on ??? is procedural, size 3,750 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on ????
The name ??? does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does ??? run?
Rust network protocol 2635 and build 168909 is the build ??? runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is ??? online, and how reliable is it?
The server is up at the moment: ??? is online. The uptime it reports puts the last restart at about 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is ??? located?
A region is not published for ???. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 51.161.8.143:28029.
Does ??? run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 86,085, counting buildings, deployables and all the rest of the world. The highest memory use was 3,859 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include ????
These Rust Heatmap lists include ???: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ??? mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ??? publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ????
Press F1 in Rust to open the console, then enter client.connect 51.161.8.143:28029. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.