Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB

Offline 51.161.199.81:28415 checked 3d ago

20x vanillamoddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#15,165
rank
top 68%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
54 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
1 / 100
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
6 / 75
[AU] Winterust - 2x Mondays
OC · groups of 8+ · 2x · weekly · 63 on average
20 / 75
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
OC · groups of 20+ · 3x · monthly · 8 on average
86 / 125
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
OC · groups of 10+ · 3x · monthly · 6 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?

The record of [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days ago.

Player counts

How busy is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?

The last time [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB was seen was 3 days 11 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB rank against other Rust servers?

Ranked #15,165 on seven-day player hours, [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB is in the top 68% of all ranked servers.

Rules and settings

Which map does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB run?

[AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB runs a procedural map of size 4,800 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Rev Custom - revrust.co.

What are the rules and settings on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?

According to its name, [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB has a 20x gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB run?

Rust network protocol 2635 and build 168909 on Linux is what [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB online, and how reliable is it?

Offline at the moment: [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB was last seen 3 days 11 hours ago. It was up 14 of 168 hours across the last 7 full days, or 8% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB located?

By its name, [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB points to Oceania, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.161.199.81:28415 is its address.

Lists and filters

Which Rust Heatmap lists and filters include [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?

Rust servers above 10x, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB fits. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB mean?

The game's server browser reads the tags [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; oxidation (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [AU]RevRust 20x PvPvE Monthly |Skills|Jetpack|Events|RB?

To join by console, open it with F1 in Rust and enter client.connect 51.161.199.81:28415. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://revrust.co.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Other

oxidation
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.