[AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP
Offline 51.161.198.14:5000 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:20 UTC28d ago | 1° | – | running | 0 |
| Tue 29 Sep, 13:00 UTC30d ago | 1° | halved by day 1 | 2.5 days | 0 |
| Fri 25 Sep, 03:06 UTC35d ago | 0° | – | 4.4 days | 0 |
| Fri 18 Sep, 03:05 UTC42d ago | 0° | – | 7 days | 0 |
| Wed 16 Sep, 10:48 UTC43d ago | 0° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
The prediction follows its tag, as too few of [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 3 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
The last time [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP was seen was 25 days 18 hours ago, and it is offline now.
How does [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP rank against other Rust servers?
Player hours over seven days put [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP at #16,009, in the top 71% of ranked servers.
Rules and settings
Which map does [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP run?
A procedural map of size 3,500 with seed 2021969421, generated by the game, runs on [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
According to its name, [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP has a 10x gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP run?
Rust network protocol 2634 and build 166652 is the build [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP online, and how reliable is it?
Last seen 25 days 18 hours ago, [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP located?
By its name, [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP points to Oceania, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 51.161.198.14:5000 is its address.
Tags
Which Rust Heatmap lists and filters include [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
The Rust Heatmap lists that [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP fits are: 10x Rust servers, Oceania Rust servers and Modded Rust servers, by live population. Filtering the list by Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x brings it up.
What do the server tags on [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [AU/NZ] Fusion 10x - 29/9 NoBPs|Clans|TP?
Enter client.connect 51.161.198.14:5000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/8r8XsC3y6N.
