My Rust Server
Online 51.161.198.100:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 11:06 UTC, in 5d 7h. Every Tuesday at 11:06 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:06 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 11:06 UTC8d ago | 1° | halved by day 1 | 7 days | 0 |
| Tue 13 Oct, 11:05 UTC15d ago | 0° | – | 7 days | 0 |
| Tue 6 Oct, 11:06 UTC22d ago | 0° | – | 7 days | 0 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 0° | – | 4.7 days | 0 |
| Tue 29 Sep, 12:06 UTC29d ago | 0° | – | 2.3 days | 0 |
| Tue 22 Sep, 12:06 UTC36d ago | 0° | – | 7 days | 0 |
| Tue 15 Sep, 12:07 UTC43d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Rust Server?
At their busiest, its recent wipes averaged 0 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on My Rust Server?
Wipes on My Rust Server follow this rhythm: every Tuesday at 11:06 UTC. Tuesday 3 November at 11:06 UTC is when its next wipe is due. The world it runs now dates from 40 hours ago.
Population
How busy is My Rust Server?
The current population of My Rust Server is 0, against 50 slots. The average across the last seven days is 0 players.
How does My Rust Server rank against other Rust servers?
Player hours over seven days put My Rust Server at #15,358, in the top 69% of ranked servers.
Settings and rules
Which map does My Rust Server run?
The map on My Rust Server is procedural, size 1,000 with seed 235698929, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Actual One Gird Map.
What are the rules and settings on My Rust Server?
The name My Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Rust Server run?
The build on My Rust Server is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Rust Server online, and how reliable is it?
Right now My Rust Server shows as online. Its reported uptime dates the last restart to about 38 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is My Rust Server located?
A region is not published for My Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.161.198.100:28015 is its address.
Does My Rust Server run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 3,589 entities, buildings and deployables included. The highest memory use was 1,324 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include My Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that My Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on My Rust Server mean?
gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags My Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.161.198.100:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.