Rust HeatmapInfrared · players
IR live Players72,839 Servers11,763 Warm3,472 Fresh wipes · 3h218 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

[AU] Janis Build Server

Online 51.161.194.81:20598 checked 7m ago

moddedcarbon
Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 00:00flare: a wipe in that hourThu 21:00
0
7-day average
peak 2
#8,012
rank
top 36%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:38 UTC26d ago 1 – running 0
Sun 27 Sep, 05:14 UTC32d ago 3 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
31 / 150
Intoxicated AU Sandbox - Creative | Build | Noclip
OC · groups of 8+ · 6 on average
2 / 100
110 / 999
153 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
5 / 100
19 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [AU] Janis Build Server?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [AU] Janis Build Server?

[AU] Janis Build Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 18 hours ago.

Population

How busy is [AU] Janis Build Server?

Of 15 slots on [AU] Janis Build Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

How does [AU] Janis Build Server rank against other Rust servers?

The top 36% of ranked servers includes [AU] Janis Build Server, at #8,012 for player hours over the last seven days.

Map and rules

Which map does [AU] Janis Build Server run?

[AU] Janis Build Server runs a procedural map of size 3,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on [AU] Janis Build Server?

No gather rate appears in the name [AU] Janis Build Server. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [AU] Janis Build Server run?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Janis Build Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU] Janis Build Server online, and how reliable is it?

The server is up at the moment: [AU] Janis Build Server is online. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 27 September 2026.

Where is [AU] Janis Build Server located?

The name of [AU] Janis Build Server points to Oceania, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 51.161.194.81:20598.

Does [AU] Janis Build Server run smoothly?

Average server fps over the last 48 hours was 178; it never dropped below 150. The world held as many as 91,151 entities, buildings and deployables included. Memory use reached 4,685 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [AU] Janis Build Server?

Rust build servers, Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU] Janis Build Server fits. These are the filters that return it on the list: Region: Oceania; Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [AU] Janis Build Server mean?

The game's server browser reads the tags [AU] Janis Build Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): Slot count: 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^k (Build server): Design and practise bases; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [AU] Janis Build Server?

Enter client.connect 51.161.194.81:20598 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/JwgPyeyXQ is where its website is.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,^z,^y,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players Slot count: 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^k
Build server Design and practise bases.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.