A Shockbyte Rust Server
Offline 51.161.145.173:24068 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:14 UTC13d ago | 1° | – | running | 0 |
| Tue 13 Oct, 08:15 UTC16d ago | 1° | halved by day 2 | 3.2 days | 0 |
| Sun 4 Oct, 00:56 UTC25d ago | 2° | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 09:19 UTC29d ago | 2° | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 05:42 UTC33d ago | 3° | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 13:11 UTC34d ago | 3° | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted: A Shockbyte Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 9 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte Rust Server?
The last time A Shockbyte Rust Server was seen was 9 days 18 hours ago, and it is offline now.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 70% of ranked servers includes A Shockbyte Rust Server, at #15,345 for player hours over the last seven days.
Map and rules
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,000 with seed 1509, generated by the game, runs on A Shockbyte Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline at the moment: A Shockbyte Rust Server was last seen 9 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 22 September 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 51.161.145.173:24068.
Tags
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
These Rust Heatmap lists include A Shockbyte Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Shockbyte Rust Server?
Enter client.connect 51.161.145.173:24068 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.