gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ
Offline 51.161.126.210:28980 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:31 UTC25d ago | 1° | – | running | 0 |
| Tue 29 Sep, 04:47 UTC30d ago | 2° | – | 5.5 days | 3 |
| Sun 27 Sep, 16:28 UTC32d ago | 3° | – | 1.5 days | 0 |
| Sat 26 Sep, 06:49 UTC33d ago | 3° | – | 1.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
There is no next wipe to predict on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 24 days 22 hours ago.
Population
How busy is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ went quiet 24 days 20 hours ago and is offline right now.
How does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ rank against other Rust servers?
Ranked #15,976 on seven-day player hours, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is in the top 71% of all ranked servers.
Rules and settings
What are the rules and settings on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
A gather rate is not given in the name gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. 100 players is the cap for groups. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run?
The build on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ online, and how reliable is it?
Last seen 24 days 20 hours ago, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 26 September 2026.
Where is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ located?
No region is published by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 51.161.126.210:28980 is its address.
Lists and filters
Which Rust Heatmap lists and filters include gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
These Rust Heatmap lists include gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts100 (Group limit): The team limit is 100; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?
Enter client.connect 51.161.126.210:28980 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.