RustHub local test
Offline 50.98.232.153:28015 checked 19h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustHub local test?
RustHub local test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 23 hours ago.
Player counts
How busy is RustHub local test?
Last seen 19 hours ago, RustHub local test is offline at the moment. The average across the last seven days is 0 players; the peak reached 1. Look at 04:00 UTC for the last 48 hours: that hour averaged 0 players.
How does RustHub local test rank against other Rust servers?
Ranked #13,023 on seven-day player hours, RustHub local test is in the top 59% of all ranked servers.
Map and rules
Which map does RustHub local test run?
RustHub local test runs a procedural map, which the game generates.
What are the rules and settings on RustHub local test?
The name RustHub local test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustHub local test run?
Rust network protocol 2635 and build 168909 is the build RustHub local test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustHub local test online, and how reliable is it?
RustHub local test is down just now; the last sighting was 19 hours ago. 19 of 48 hours up over the last 2 full days, which is 40%. Rust Heatmap has had it on record since 27 October 2026.
Where is RustHub local test located?
Nothing about a region comes from RustHub local test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 50.98.232.153:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustHub local test?
The Rust Heatmap lists that RustHub local test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustHub local test mean?
The game's server browser reads the tags RustHub local test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustHub local test?
Enter client.connect 50.98.232.153:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.