Rust HeatmapInfrared · players
IR live Players52,970 Servers11,690 Warm3,210 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

IKS[211 Devblog]

Offline 50.7.226.2:27015 checked 12d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,916
rank
top 60%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on IKS[211 Devblog]?

IKS[211 Devblog] has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 16 days 12 hours ago.

Population

How busy is IKS[211 Devblog]?

Last seen 12 days 22 hours ago, IKS[211 Devblog] is offline at the moment.

How does IKS[211 Devblog] rank against other Rust servers?

Player hours over seven days put IKS[211 Devblog] at #12,916, in the top 60% of ranked servers.

Rules and settings

What are the rules and settings on IKS[211 Devblog]?

The name IKS[211 Devblog] does not specify a gather rate. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does IKS[211 Devblog] run?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is IKS[211 Devblog] online, and how reliable is it?

Last seen 12 days 22 hours ago, IKS[211 Devblog] is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 16 October 2026.

Where is IKS[211 Devblog] located?

Nothing about a region comes from IKS[211 Devblog]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 50.7.226.2:27015.

Tags

Which Rust Heatmap lists and filters include IKS[211 Devblog]?

These Rust Heatmap lists include IKS[211 Devblog]: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded.

What do the server tags on IKS[211 Devblog] mean?

The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): This server has 10 slots; v2164 (Protocol): Your game must match protocol 2164 to get in; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Listed as Modded, since settings or plugins change the game; hb68d7370 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join IKS[211 Devblog]?

Press F1 in Rust to open the console, then enter client.connect 50.7.226.2:27015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players This server has 10 slots.
v2164
Protocol Your game must match protocol 2164 to get in.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

hb68d7370
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.