ILGaming Rust TEST
Offline 50.47.85.162:28025 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:39 UTC8d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ILGaming Rust TEST?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on ILGaming Rust TEST?
The record of ILGaming Rust TEST's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 8 days 8 hours ago.
Player counts
How busy is ILGaming Rust TEST?
Last seen 6 days 11 hours ago, ILGaming Rust TEST is offline at the moment. The average across the last seven days is 0 players.
How does ILGaming Rust TEST rank against other Rust servers?
Player hours over seven days put ILGaming Rust TEST at #15,344, in the top 69% of ranked servers. The quad group puts it at #615.
Map and rules
Which map does ILGaming Rust TEST run?
The game generates the procedural map on ILGaming Rust TEST.
What are the rules and settings on ILGaming Rust TEST?
A gather rate is not given in the name ILGaming Rust TEST. Player groups are capped at 4 (quad). softcore is the game mode, The lighter mode from Facepunch, where part of your loot is kept. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does ILGaming Rust TEST run?
Rust network protocol 2634 and build 166652 is the build ILGaming Rust TEST runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ILGaming Rust TEST online, and how reliable is it?
Offline at the moment: ILGaming Rust TEST was last seen 6 days 11 hours ago. It was up 28 of 168 hours across the last 7 full days, or 17% of the time. The first record of it on Rust Heatmap is 19 October 2026.
Where is ILGaming Rust TEST located?
Nothing about a region comes from ILGaming Rust TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 50.47.85.162:28025 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ILGaming Rust TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that ILGaming Rust TEST fits. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on ILGaming Rust TEST mean?
These are the tags ILGaming Rust TEST publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): Slot count: 10; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ILGaming Rust TEST?
Press F1 in Rust to open the console, then enter client.connect 50.47.85.162:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.