RustyCore
Online 50.46.185.100:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:16 UTC24d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustyCore?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustyCore?
RustyCore has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 11 hours ago.
Population
How busy is RustyCore?
RustyCore currently has 0 of its 500 slots filled. Averaged over the past week: 0 players.
How does RustyCore rank against other Rust servers?
The top 69% of ranked servers includes RustyCore, at #15,348 for player hours over the last seven days.
Rules and settings
Which map does RustyCore run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustyCore. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustyCore?
A gather rate is not given in the name RustyCore. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustyCore run?
Rust network protocol 2635 and build 168909 on Linux is what RustyCore runs. Steam updates your game for you, and the protocol has to match for you to join.
Is RustyCore online, and how reliable is it?
Online now: RustyCore. About 3 days 9 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustyCore located?
Nothing about a region comes from RustyCore. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 50.46.185.100:28015 is its address.
Does RustyCore run smoothly?
It averaged 96 server fps over the last 48 hours, with a low of 53. Entities peaked at 121,144, counting buildings, deployables and all the rest of the world. At its peak it held 4,352 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RustyCore?
These Rust Heatmap lists include RustyCore: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustyCore mean?
gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustyCore publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustyCore?
Enter client.connect 50.46.185.100:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.