Rust HeatmapInfrared · players
IR live Players46,379 Servers11,611 Warm3,024 Fresh wipes · 3h111 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

74ohno

Online 50.41.168.17:28015 checked 10m ago

vanillamoddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 08:00flare: a wipe in that hourFri 06:00
0
7-day average
peak 2
#6,982
rank
top 31%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75108:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:25 UTC3d ago 2 – running 0
Fri 23 Oct, 20:48 UTC6d ago 1 halved by day 1 3 days 0
Wed 21 Oct, 20:21 UTC8d ago 2 held half 2 days 0
Sat 3 Oct, 23:19 UTC26d ago 2 halved by day 1 17.9 days 0
Sat 3 Oct, 01:48 UTC27d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
98 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
64 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on 74ohno?

The average peak across its recent wipes is 2 players. 24 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on 74ohno?

Wipes come at irregular times on 74ohno, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 11 hours ago.

Population

How busy is 74ohno?

74ohno currently has 0 of its 20 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 16:00 UTC for the last 48 hours: that hour averaged 1 players.

How does 74ohno rank against other Rust servers?

The top 31% of ranked servers includes 74ohno, at #6,982 for player hours over the last seven days.

Settings and rules

Which map does 74ohno run?

The game generates the procedural map on 74ohno.

What are the rules and settings on 74ohno?

The name 74ohno does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does 74ohno run?

Rust network protocol 2635 and build 168909 on Linux is what 74ohno runs. To join, your game must match the protocol; Steam handles the update.

Is 74ohno online, and how reliable is it?

Right now 74ohno shows as online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 25 September 2026.

Where is 74ohno located?

A region is not published for 74ohno. Rust Heatmap shows the location a server states. It does not look up the machine's location. 50.41.168.17:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include 74ohno?

These Rust Heatmap lists include 74ohno: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on 74ohno mean?

These are the tags 74ohno publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 74ohno?

To join by console, open it with F1 in Rust and enter client.connect 50.41.168.17:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.