Rust HeatmapInfrared · players
IR live Players72,000 Servers11,814 Warm3,646 Fresh wipes · 3h206 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Survival Legends Test

Online NA 50.36.100.212:28025 checked 7m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 14:00flare: a wipe in that hourThu 11:00
0
7-day average
peak 4
#5,478
rank
top 25% · #917 in NA
1d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeakWipe
0123414:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 15:55 UTCWIPEWiped Tue 27 Oct, 22:47 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040014:0023:0008:0016:0002:0011:00Wiped Tue 27 Oct, 15:55 UTCWIPEWiped Tue 27 Oct, 22:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

7.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:47 UTC1d ago – – running 0
Tue 27 Oct, 15:55 UTC1d ago – – – 0
Mon 12 Oct, 19:33 UTC16d ago 2 halved by day 1 14.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
29 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
16 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
59 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
9 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
9 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
6 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Survival Legends Test?

Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Survival Legends Test?

Once a month, with the force wipe, Survival Legends Test wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 38 hours ago. Its tags state a wipe each month.

Population

How busy is Survival Legends Test?

The current population of Survival Legends Test is 0, against 5 slots. A seven-day average of 0 players, with a peak of 4. Look at 23:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Survival Legends Test rank against other Rust servers?

Seven-day player hours place Survival Legends Test at #5,478, in the top 25% of ranked servers; within North America it is #917.

Map and rules

Which map does Survival Legends Test run?

The map on Survival Legends Test is procedural, size 6,000 with seed 339491012, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on Survival Legends Test?

A gather rate is not given in the name Survival Legends Test. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Survival Legends Test run?

The build on Survival Legends Test is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Survival Legends Test online, and how reliable is it?

Online now: Survival Legends Test. The uptime it reports puts the last restart at about 36 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 9 October 2026.

Where is Survival Legends Test located?

The NA tag is how Survival Legends Test lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 50.36.100.212:28025 is its address.

Does Survival Legends Test run smoothly?

It averaged 210 server fps over the last 48 hours, with a low of 110. Buildings, deployables and the rest of the world came to as much as 235,333 entities. Memory use reached 8,574 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Survival Legends Test?

The Rust Heatmap lists that Survival Legends Test fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.

What do the server tags on Survival Legends Test mean?

The game's server browser reads the tags Survival Legends Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Survival Legends Test?

To join by console, open it with F1 in Rust and enter client.connect 50.36.100.212:28025. Or press Launch Rust on this page, which connects you through Steam. https://survivallegendshosting.net/ is where its website is.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players This server has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.