Rust HeatmapInfrared · players
IR live Players33,162 Servers11,622 Warm2,812 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–10° · slots

DayZ Apocalypse Duo - No Jungle

Offline 50.33.245.148:28015 checked 3d ago

moddedcarbon
Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 2
#9,601
rank
top 43%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:46 UTC3d ago 2 – running 1
Thu 22 Oct, 00:58 UTC7d ago 2 halved by day 1 3.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DayZ Apocalypse Duo - No Jungle?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on DayZ Apocalypse Duo - No Jungle?

Its rhythm cannot yet be told: too few of DayZ Apocalypse Duo - No Jungle's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 9 hours ago the server made the world it is on now.

Player counts

How busy is DayZ Apocalypse Duo - No Jungle?

The last time DayZ Apocalypse Duo - No Jungle was seen was 3 days 7 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 2.

How does DayZ Apocalypse Duo - No Jungle rank against other Rust servers?

The top 43% of ranked servers includes DayZ Apocalypse Duo - No Jungle, at #9,601 for player hours over the last seven days.

Rules and settings

Which map does DayZ Apocalypse Duo - No Jungle run?

DayZ Apocalypse Duo - No Jungle runs a procedural map, which the game generates.

What are the rules and settings on DayZ Apocalypse Duo - No Jungle?

No gather rate appears in the name DayZ Apocalypse Duo - No Jungle. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DayZ Apocalypse Duo - No Jungle run?

Rust network protocol 2635 and build 168909 on Windows is what DayZ Apocalypse Duo - No Jungle runs. To join, your game must match the protocol; Steam handles the update.

Is DayZ Apocalypse Duo - No Jungle online, and how reliable is it?

Offline at the moment: DayZ Apocalypse Duo - No Jungle was last seen 3 days 7 hours ago. 6 of 168 hours up over the last 7 full days, which is 4%. It first appears in Rust Heatmap records on 21 October 2026.

Where is DayZ Apocalypse Duo - No Jungle located?

Nothing about a region comes from DayZ Apocalypse Duo - No Jungle. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 50.33.245.148:28015.

Lists and filters

Which Rust Heatmap lists and filters include DayZ Apocalypse Duo - No Jungle?

Modded Rust servers, by live population are the Rust Heatmap lists that DayZ Apocalypse Duo - No Jungle fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on DayZ Apocalypse Duo - No Jungle mean?

These are the tags DayZ Apocalypse Duo - No Jungle publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DayZ Apocalypse Duo - No Jungle?

To join by console, open it with F1 in Rust and enter client.connect 50.33.245.148:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.