Skynet by C_Sky
Offline 5.83.171.187:11600 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Skynet by C_Sky?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 5 hours in.
What is the wipe schedule on Skynet by C_Sky?
A single monthly wipe, the force wipe, is all Skynet by C_Sky runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 8 hours ago.
Population
How busy is Skynet by C_Sky?
Last seen 13 days 13 hours ago, Skynet by C_Sky is offline at the moment.
How does Skynet by C_Sky rank against other Rust servers?
The top 70% of ranked servers includes Skynet by C_Sky, at #15,164 for player hours over the last seven days.
Rules and settings
Which map does Skynet by C_Sky run?
Skynet by C_Sky runs a procedural map, which the game generates.
What are the rules and settings on Skynet by C_Sky?
The name Skynet by C_Sky does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Skynet by C_Sky run?
Rust network protocol 2634 and build 167781 on Windows is what Skynet by C_Sky runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Skynet by C_Sky online, and how reliable is it?
Last seen 13 days 13 hours ago, Skynet by C_Sky is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 30 September 2026.
Where is Skynet by C_Sky located?
Nothing about a region comes from Skynet by C_Sky. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.83.171.187:11600.
Tags
Which Rust Heatmap lists and filters include Skynet by C_Sky?
The Rust Heatmap lists that Skynet by C_Sky fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Skynet by C_Sky mean?
The game's server browser reads the tags Skynet by C_Sky publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Skynet by C_Sky?
Press F1 in Rust to open the console, then enter client.connect 5.83.171.187:11600. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.