Heikos Testserver
Online 5.83.171.179:12100 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:20 UTC4d ago | 1° | – | running | 1 |
| Sun 18 Oct, 20:37 UTC10d ago | 1° | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Heikos Testserver?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Heikos Testserver?
Heikos Testserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 13 hours ago the server made the world it is on now.
Player counts
How busy is Heikos Testserver?
Of 50 slots on Heikos Testserver, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does Heikos Testserver rank against other Rust servers?
The top 32% of ranked servers includes Heikos Testserver, at #7,012 for player hours over the last seven days.
Map and rules
Which map does Heikos Testserver run?
Heikos Testserver runs a procedural map of size 4,096 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Heikos Testserver?
The name Heikos Testserver does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Heikos Testserver run?
Rust network protocol 2635 and build 168909 on Windows is what Heikos Testserver runs. To join, your game must match the protocol; Steam handles the update.
Is Heikos Testserver online, and how reliable is it?
The server is up at the moment: Heikos Testserver is online. About 1 hours ago is when it last restarted, by its own uptime figure. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 18 October 2026.
Where is Heikos Testserver located?
No region is published by Heikos Testserver. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 5.83.171.179:12100.
Does Heikos Testserver run smoothly?
Average server fps over the last 48 hours was 10; it never dropped below 2. Buildings, deployables and the rest of the world came to as much as 114,469 entities. The highest memory use was 2,842 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Heikos Testserver?
Modded Rust servers, by live population are the Rust Heatmap lists that Heikos Testserver fits. You will find it under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Heikos Testserver mean?
The game's server browser reads the tags Heikos Testserver publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Heikos Testserver?
Press F1 in Rust to open the console, then enter client.connect 5.83.171.179:12100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join.
