Rust HeatmapInfrared · players
IR live Players34,156 Servers11,596 Warm2,853 Fresh wipes · 3h63 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Freedom Home

Offline 5.83.170.149:10400 checked 10d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,258
rank
top 70%
26d ago
last wipe
no schedule published
8d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 13h
Thu 5 Nov, 19:00 UTC
FW
36d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
49 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Freedom Home?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Freedom Home?

Once a month, with the force wipe, Freedom Home wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 11 hours ago.

Player counts

How busy is Freedom Home?

Last seen 10 days 10 hours ago, Freedom Home is offline at the moment.

How does Freedom Home rank against other Rust servers?

Ranked #15,258 on seven-day player hours, Freedom Home is in the top 70% of all ranked servers.

Map and rules

Which map does Freedom Home run?

The map on Freedom Home is procedural, size 3,700 with seed 914054981, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Freedom Home?

The name Freedom Home does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Freedom Home run?

Rust network protocol 2634 and build 167781 on Windows is what Freedom Home runs. To join, your game must match the protocol; Steam handles the update.

Is Freedom Home online, and how reliable is it?

Freedom Home is down just now; the last sighting was 10 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Freedom Home located?

A region is not published for Freedom Home. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.83.170.149:10400.

Tags

Which Rust Heatmap lists and filters include Freedom Home?

Modded Rust servers, by live population are the Rust Heatmap lists that Freedom Home fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Freedom Home mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Freedom Home publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Freedom Home?

Enter client.connect 5.83.170.149:10400 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.