No life required
Online 5.83.170.102:11200 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on No life required?
The record of No life required's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 4 hours ago.
Player counts
How busy is No life required?
Of 50 slots on No life required, 0 are in use right now. Averaged over the past week: 0 players.
How does No life required rank against other Rust servers?
Player hours over seven days put No life required at #15,420, in the top 69% of ranked servers.
Map and rules
Which map does No life required run?
No life required runs a procedural map of size 2,500 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on No life required?
No gather rate appears in the name No life required. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does No life required run?
Rust network protocol 2635 and build 168909 on Windows is what No life required runs. To join, your game must match the protocol; Steam handles the update.
Is No life required online, and how reliable is it?
Online now: No life required. Its reported uptime dates the last restart to about 21 hours ago. 96 of 96 hours up over the last 4 full days, which is 100%. It first appears in Rust Heatmap records on 23 October 2026.
Where is No life required located?
A region is not published for No life required. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.83.170.102:11200 is its address.
Does No life required run smoothly?
The last 48 hours brought an average of 10 server fps and a floor of 10. The world held as many as 31,609 entities, buildings and deployables included. The highest memory use was 1,503 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include No life required?
These Rust Heatmap lists include No life required: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on No life required mean?
gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags No life required publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join No life required?
Press F1 in Rust to open the console, then enter client.connect 5.83.170.102:11200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
