HOST-0151 test
Online 5.61.145.119:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on HOST-0151 test?
HOST-0151 test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 17 hours ago.
Player counts
How busy is HOST-0151 test?
Of 10 slots on HOST-0151 test, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
How does HOST-0151 test rank against other Rust servers?
Ranked #13,159 on seven-day player hours, HOST-0151 test is in the top 59% of all ranked servers.
Map and rules
Which map does HOST-0151 test run?
HOST-0151 test runs a procedural map, which the game generates.
What are the rules and settings on HOST-0151 test?
The name HOST-0151 test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does HOST-0151 test run?
Rust network protocol 2635 and build 168909 on Linux is what HOST-0151 test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is HOST-0151 test online, and how reliable is it?
Right now HOST-0151 test shows as online. It was up 48 of 48 hours across the last 2 full days, or 100% of the time. It first appears in Rust Heatmap records on 25 October 2026.
Where is HOST-0151 test located?
Nothing about a region comes from HOST-0151 test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 5.61.145.119:28015.
Tags
Which Rust Heatmap lists and filters include HOST-0151 test?
Modded Rust servers, by live population are the Rust Heatmap lists that HOST-0151 test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on HOST-0151 test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags HOST-0151 test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join HOST-0151 test?
Enter client.connect 5.61.145.119:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.