Polarlicht
Offline 5.39.17.51:27059 checked 46d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Polarlicht?
Its rhythm cannot yet be told: too few of Polarlicht's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 51 days 7 hours ago.
Player counts
How busy is Polarlicht?
Polarlicht went quiet 46 days 9 hours ago and is offline right now.
Settings and rules
Which map does Polarlicht run?
The game generates the procedural map on Polarlicht.
What are the rules and settings on Polarlicht?
No gather rate appears in the name Polarlicht. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Polarlicht run?
Rust network protocol 2633 and build 163207 is the build Polarlicht runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Polarlicht online, and how reliable is it?
Polarlicht is down just now; the last sighting was 46 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Polarlicht located?
No region is published by Polarlicht. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.39.17.51:27059 is its address.
Tags
Which Rust Heatmap lists and filters include Polarlicht?
These Rust Heatmap lists include Polarlicht: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Polarlicht mean?
The game's server browser reads the tags Polarlicht publishes: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): The slot count is 125; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Polarlicht?
To join by console, open it with F1 in Rust and enter client.connect 5.39.17.51:27059. Or press Launch Rust on this page, which connects you through Steam.