Rust HeatmapInfrared · players
IR live Players54,666 Servers11,683 Warm3,397 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 16d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,790
rank
top 71%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
114 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

The record of Mars Colony LOCAL DEVELOPMENT's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 22 hours ago the server made the world it is on now.

Player counts

How busy is Mars Colony LOCAL DEVELOPMENT?

Last seen 16 days 20 hours ago, Mars Colony LOCAL DEVELOPMENT is offline at the moment.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

Ranked #15,790 on seven-day player hours, Mars Colony LOCAL DEVELOPMENT is in the top 71% of all ranked servers.

Map and rules

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

No gather rate appears in the name Mars Colony LOCAL DEVELOPMENT. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 is the build Mars Colony LOCAL DEVELOPMENT runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

Offline at the moment: Mars Colony LOCAL DEVELOPMENT was last seen 16 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 11 October 2026.

Where is Mars Colony LOCAL DEVELOPMENT located?

Nothing about a region comes from Mars Colony LOCAL DEVELOPMENT. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 5.29.9.12:28115.

Tags

Which Rust Heatmap lists and filters include Mars Colony LOCAL DEVELOPMENT?

Modded Rust servers, by live population are the Rust Heatmap lists that Mars Colony LOCAL DEVELOPMENT fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

These are the tags Mars Colony LOCAL DEVELOPMENT publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Mars Colony LOCAL DEVELOPMENT?

To join by console, open it with F1 in Rust and enter client.connect 5.29.9.12:28115. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.