Rust HeatmapInfrared · players
IR live Players51,000 Servers11,699 Warm3,284 Fresh wipes · 3h140 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

[EU/DE] RustVibes | Build. Loot. Vibe.

Offline EU 5.28.77.134:28015 checked 7d ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,383
rank
top 70% · #2581 in EU
22d ago
last wipe
monthly schedule
8d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

2.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

8d 18h
Thu 5 Nov, 19:00 UTC
FW
36d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UTC22d ago 1 – running 1
Fri 2 Oct, 18:59 UTC25d ago 1 held half 2.8 days 0
Thu 1 Oct, 04:45 UTC26d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
1 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
1 / 100
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
0 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
0 / 20

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU/DE] RustVibes | Build. Loot. Vibe.?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on [EU/DE] RustVibes | Build. Loot. Vibe.?

A single monthly wipe, the force wipe, is all [EU/DE] RustVibes | Build. Loot. Vibe. runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 22 days 9 hours ago. The tags list one wipe a month.

Population

How busy is [EU/DE] RustVibes | Build. Loot. Vibe.?

[EU/DE] RustVibes | Build. Loot. Vibe. went quiet 7 days 5 hours ago and is offline right now. Averaged over the past week: 0 players.

How does [EU/DE] RustVibes | Build. Loot. Vibe. rank against other Rust servers?

Seven-day player hours place [EU/DE] RustVibes | Build. Loot. Vibe. at #15,383, in the top 70% of ranked servers; within Europe it is #2,581.

Rules and settings

What are the rules and settings on [EU/DE] RustVibes | Build. Loot. Vibe.?

The name [EU/DE] RustVibes | Build. Loot. Vibe. does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does [EU/DE] RustVibes | Build. Loot. Vibe. run?

Rust network protocol 2634 and build 166586 is the build [EU/DE] RustVibes | Build. Loot. Vibe. runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [EU/DE] RustVibes | Build. Loot. Vibe. online, and how reliable is it?

Last seen 7 days 5 hours ago, [EU/DE] RustVibes | Build. Loot. Vibe. is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.

Where is [EU/DE] RustVibes | Build. Loot. Vibe. located?

In Europe, [EU/DE] RustVibes | Build. Loot. Vibe. lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 5.28.77.134:28015.

Tags

Which Rust Heatmap lists and filters include [EU/DE] RustVibes | Build. Loot. Vibe.?

These Rust Heatmap lists include [EU/DE] RustVibes | Build. Loot. Vibe.: Rust build servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [EU/DE] RustVibes | Build. Loot. Vibe. mean?

The game's server browser reads the tags [EU/DE] RustVibes | Build. Loot. Vibe. publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [EU/DE] RustVibes | Build. Loot. Vibe.?

To join by console, open it with F1 in Rust and enter client.connect 5.28.77.134:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players The slot count is 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166586
Build The game build here is 166586.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.