Maptest
Offline 5.252.101.160:27006 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:22 UTC20d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Maptest?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Maptest?
The record of Maptest's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 22 hours ago.
Player counts
How busy is Maptest?
Maptest went quiet 20 days 21 hours ago and is offline right now.
How does Maptest rank against other Rust servers?
Player hours over seven days put Maptest at #13,624, in the top 62% of ranked servers.
Rules and settings
Which map does Maptest run?
Maptest runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Maptest?
No gather rate appears in the name Maptest. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Maptest run?
The build on Maptest is Rust network protocol 2634 and build 167231, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Maptest online, and how reliable is it?
Last seen 20 days 21 hours ago, Maptest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 8 October 2026.
Where is Maptest located?
Nothing about a region comes from Maptest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 5.252.101.160:27006 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Maptest?
These Rust Heatmap lists include Maptest: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Maptest mean?
These are the tags Maptest publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Maptest?
To join by console, open it with F1 in Rust and enter client.connect 5.252.101.160:27006. Or press Launch Rust on this page, which connects you through Steam.