Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Online 5.252.100.56:27014 checked 11m ago

5x moddedoxide
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#9,296
rank
top 42%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:16 UTC17d ago 4 – running 0
Sat 3 Oct, 10:12 UTC25d ago 0 – 8 days 0
Thu 24 Sep, 16:13 UTC34d ago 1 halved by day 6 8.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 121 on average
34 / 300
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 116 on average
189 / 250
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit
EU · groups of 100+ · 5x · 85 on average
32 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 79 on average
18 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 74 on average
97 / 150
Atlas - EU 5x | No BPs | Kits
EU · groups of 20+ · 5x · weekly · 63 on average
20 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it was below half in the wipes that did not hold.

What is the wipe schedule on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

There is no next wipe to predict on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 17 hours ago the server made the world it is on now.

Player counts

How busy is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ currently has 0 of its 200 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ rank against other Rust servers?

Ranked #9,296 on seven-day player hours, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is in the top 42% of all ranked servers.

Settings and rules

Which map does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/'s name indicates a gather rate of 5x. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

Rust network protocol 2635 and build 168909 is the build IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ online, and how reliable is it?

The server is up at the moment: IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is online. Its reported uptime dates the last restart to about 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ located?

No region is published by IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.252.100.56:27014 is its address.

Does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run smoothly?

It averaged 232 server fps over the last 48 hours, with a low of 138. Entities peaked at 64,641, counting buildings, deployables and all the rest of the world. Memory use reached 2,738 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The Rust Heatmap lists that IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ fits are: 5x Rust servers, listed by population and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x brings it up.

What do the server tags on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ mean?

gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): This server has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

To join by console, open it with F1 in Rust and enter client.connect 5.252.100.56:27014. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players This server has 200 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.