Rust HeatmapInfrared · players
IR live Players51,358 Servers11,704 Warm3,284 Fresh wipes · 3h141 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

ZVS

Offline 5.23.52.245:28025 checked 32d ago

moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,255
rank
top 71%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 32d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on ZVS?

The record of ZVS's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 35 days 18 hours ago.

Population

How busy is ZVS?

ZVS went quiet 32 days 15 hours ago and is offline right now.

How does ZVS rank against other Rust servers?

Ranked #16,255 on seven-day player hours, ZVS is in the top 71% of all ranked servers.

Rules and settings

Which map does ZVS run?

The map on ZVS is procedural, size 4,000 with seed 824404797, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on ZVS?

The name ZVS does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does ZVS run?

Rust network protocol 2633 and build 164530 on Windows is what ZVS runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ZVS online, and how reliable is it?

Offline at the moment: ZVS was last seen 32 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 25 September 2026.

Where is ZVS located?

No region is published by ZVS. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.23.52.245:28025.

Tags

Which Rust Heatmap lists and filters include ZVS?

The Rust Heatmap lists that ZVS fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ZVS mean?

The game's server browser reads the tags ZVS publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join ZVS?

To join by console, open it with F1 in Rust and enter client.connect 5.23.52.245:28025. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.