ServerName
Offline 5.227.45.114:28015 checked 17h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:49 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ServerName?
ServerName has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 42 hours ago.
Population
How busy is ServerName?
The last time ServerName was seen was 17 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
How does ServerName rank against other Rust servers?
The top 38% of ranked servers includes ServerName, at #8,419 for player hours over the last seven days.
Rules and settings
Which map does ServerName run?
A procedural map, generated by the game, runs on ServerName.
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you, and the protocol has to match for you to join.
Is ServerName online, and how reliable is it?
Last seen 17 hours ago, ServerName is offline right now. 5 of 24 hours up in the last 1 full day, which is 21%. Rust Heatmap has had it on record since 26 October 2026.
Where is ServerName located?
A region is not published for ServerName. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 5.227.45.114:28015.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
Modded Rust servers, by live population are the Rust Heatmap lists that ServerName fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags ServerName publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerName?
To join by console, open it with F1 in Rust and enter client.connect 5.227.45.114:28015. Or press Launch Rust on this page, which connects you through Steam.