Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h14 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,400
rank
no region published
134d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 40d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Server_217_DevBlog?

Its rhythm cannot yet be told: too few of Server_217_DevBlog's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 134 days 5 hours ago.

Population

How busy is Server_217_DevBlog?

Server_217_DevBlog went quiet 40 days 8 hours ago and is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,400 on seven-day player hours, Server_217_DevBlog is in the top – of all ranked servers.

Settings and rules

Which map does Server_217_DevBlog run?

A procedural map, generated by the game, runs on Server_217_DevBlog.

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog does not specify a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Server_217_DevBlog run?

The build on Server_217_DevBlog is Rust network protocol 2183, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down just now; the last sighting was 40 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.227.44.219:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Server_217_DevBlog?

These Rust Heatmap lists include Server_217_DevBlog: Modded Rust servers, by live population. Filtering the list by Type: Modded brings it up.

What do the server tags on Server_217_DevBlog mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; v2183 (Protocol): Your game must match protocol 2183 to get in; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; h5e7466bf (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Server_217_DevBlog publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Server_217_DevBlog?

Enter client.connect 5.227.44.219:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
v2183
Protocol Your game must match protocol 2183 to get in.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

h5e7466bf
Custom tag This is not a standard Rust tag: a plugin or the owner set it.
stok
Custom tag This is not a standard Rust tag: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.