PixelRush
Offline 5.227.27.65:28015 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:02 UTC19d ago | 1° | – | running | 0 |
| Wed 7 Oct, 20:42 UTC20d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PixelRush?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PixelRush?
Its rhythm cannot yet be told: too few of PixelRush's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 2 hours ago the server made the world it is on now.
Population
How busy is PixelRush?
PixelRush went quiet 18 days 4 hours ago and is offline right now.
How does PixelRush rank against other Rust servers?
Ranked #13,607 on seven-day player hours, PixelRush is in the top 61% of all ranked servers.
Settings and rules
Which map does PixelRush run?
PixelRush runs a procedural map, which the game generates.
What are the rules and settings on PixelRush?
The name PixelRush does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does PixelRush run?
The build on PixelRush is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PixelRush online, and how reliable is it?
Last seen 18 days 4 hours ago, PixelRush is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.
Where is PixelRush located?
No region is published by PixelRush. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.227.27.65:28015.
Tags
Which Rust Heatmap lists and filters include PixelRush?
Modded Rust servers, by live population are the Rust Heatmap lists that PixelRush fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PixelRush mean?
The game's server browser reads the tags PixelRush publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join PixelRush?
Enter client.connect 5.227.27.65:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.