Rust HeatmapInfrared · players
IR live Players69,659 Servers11,803 Warm3,689 Fresh wipes · 3h128 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

PixelRush

Offline 5.227.27.65:28015 checked 18d ago

moddedoxide
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,607
rank
top 61%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:02 UTC19d ago 1 – running 0
Wed 7 Oct, 20:42 UTC20d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
110 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PixelRush?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on PixelRush?

Its rhythm cannot yet be told: too few of PixelRush's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 2 hours ago the server made the world it is on now.

Population

How busy is PixelRush?

PixelRush went quiet 18 days 4 hours ago and is offline right now.

How does PixelRush rank against other Rust servers?

Ranked #13,607 on seven-day player hours, PixelRush is in the top 61% of all ranked servers.

Settings and rules

Which map does PixelRush run?

PixelRush runs a procedural map, which the game generates.

What are the rules and settings on PixelRush?

The name PixelRush does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does PixelRush run?

The build on PixelRush is Rust network protocol 2634 and build 167058, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is PixelRush online, and how reliable is it?

Last seen 18 days 4 hours ago, PixelRush is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is PixelRush located?

No region is published by PixelRush. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.227.27.65:28015.

Tags

Which Rust Heatmap lists and filters include PixelRush?

Modded Rust servers, by live population are the Rust Heatmap lists that PixelRush fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on PixelRush mean?

The game's server browser reads the tags PixelRush publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join PixelRush?

Enter client.connect 5.227.27.65:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.