Rust HeatmapInfrared · players
IR live Players66,925 Servers11,786 Warm3,511 Fresh wipes · 3h190 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Rustoria.co - AU Premium Preview Server (Map #4)

Offline 5.223.66.167:28010 checked 6h ago

moddedpve
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Wed 13:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 1
#14,662
rank
top 66%
22h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6h ago

Li2Players

AveragePeakWipe
0123413:0016:0020:0000:0003:0006:00Wiped Wed 28 Oct, 13:47 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304013:0016:0020:0000:0003:0006:00Wiped Wed 28 Oct, 13:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:47 UTC22h ago – – running 0
Tue 27 Oct, 04:54 UTC2d ago 1 – 1.4 days 0
Sun 25 Oct, 06:05 UTC4d ago 1 – 2 days 0
Sun 18 Oct, 07:05 UTC11d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 36 on average
41 / 2000
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
14 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
8 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
8 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
1 / 30
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rustoria.co - AU Premium Preview Server (Map #4)?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Rustoria.co - AU Premium Preview Server (Map #4)?

No next wipe can be predicted: Rustoria.co - AU Premium Preview Server (Map #4) wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 22 hours ago.

Population

How busy is Rustoria.co - AU Premium Preview Server (Map #4)?

Rustoria.co - AU Premium Preview Server (Map #4) went quiet 6 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.

How does Rustoria.co - AU Premium Preview Server (Map #4) rank against other Rust servers?

The top 66% of ranked servers includes Rustoria.co - AU Premium Preview Server (Map #4), at #14,662 for player hours over the last seven days.

Rules and settings

Which map does Rustoria.co - AU Premium Preview Server (Map #4) run?

The map on Rustoria.co - AU Premium Preview Server (Map #4) is procedural, size 4,250 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Rustoria.co - AU Premium Preview Server (Map #4)?

No gather rate appears in the name Rustoria.co - AU Premium Preview Server (Map #4). 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Rustoria.co - AU Premium Preview Server (Map #4) run?

The build on Rustoria.co - AU Premium Preview Server (Map #4) is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Rustoria.co - AU Premium Preview Server (Map #4) online, and how reliable is it?

Last seen 6 hours ago, Rustoria.co - AU Premium Preview Server (Map #4) is offline right now. Its reported uptime dates the last restart to about 15 hours ago. It was up 55 of 168 hours across the last 7 full days, or 33% of the time. Rust Heatmap has had it on record since 13 October 2026.

Where is Rustoria.co - AU Premium Preview Server (Map #4) located?

No region tag comes from Rustoria.co - AU Premium Preview Server (Map #4), but its name points to Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 5.223.66.167:28010.

Does Rustoria.co - AU Premium Preview Server (Map #4) run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 122,465 entities, buildings and deployables included. Memory use reached 2,874 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Rustoria.co - AU Premium Preview Server (Map #4)?

The Rust Heatmap lists that Rustoria.co - AU Premium Preview Server (Map #4) fits are: Oceania Rust servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on Rustoria.co - AU Premium Preview Server (Map #4) mean?

gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): The world provides the danger, since players do not fight each other; builds (Build server): Base design and practice; creative (Creative): Build what you like with no gathering, in this creative sandbox; training (Combat training): The loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rustoria.co - AU Premium Preview Server (Map #4) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rustoria.co - AU Premium Preview Server (Map #4)?

Press F1 in Rust to open the console, then enter client.connect 5.223.66.167:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players This server has 0 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.
builds
Build server Base design and practice.
creative
Creative Build what you like with no gathering, in this creative sandbox.
training
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.