ISCODE
Offline 5.182.24.179:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on ISCODE?
ISCODE has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 7 hours ago the server made the world it is on now.
Player counts
How busy is ISCODE?
The last time ISCODE was seen was 16 days 5 hours ago, and it is offline now.
How does ISCODE rank against other Rust servers?
Ranked #15,479 on seven-day player hours, ISCODE is in the top 71% of all ranked servers.
Map and rules
Which map does ISCODE run?
The game generates the procedural map on ISCODE.
What are the rules and settings on ISCODE?
No gather rate appears in the name ISCODE. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does ISCODE run?
Rust network protocol 2634 and build 166652 is the build ISCODE runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is ISCODE online, and how reliable is it?
ISCODE is down just now; the last sighting was 16 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.
Where is ISCODE located?
No region is published by ISCODE. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 5.182.24.179:28015.
Lists and filters
Which Rust Heatmap lists and filters include ISCODE?
These Rust Heatmap lists include ISCODE: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ISCODE mean?
The game's server browser reads the tags ISCODE publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ISCODE?
To join by console, open it with F1 in Rust and enter client.connect 5.182.24.179:28015. Or press Launch Rust on this page, which connects you through Steam.