Rust HeatmapInfrared · players
IR live Players94,127 Servers11,840 Warm4,011 Fresh wipes · 3h175 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–15° · slots

nameserver

Offline 5.181.201.62:28015 checked 3h ago

moddedoxide
Sp1 · players now 1/ 15
7% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourTue 13:00
0
7-day average
peak 1
#13,064
rank
top 59%
4h ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3h ago

Li2Players

AveragePeakWipe
00.250.50.75112:0013:00Wiped Tue 27 Oct, 12:45 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
215 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
180 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
204 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
87 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on nameserver?

Its rhythm cannot yet be told: too few of nameserver's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 hours ago.

Player counts

How busy is nameserver?

nameserver went quiet 3 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.

How does nameserver rank against other Rust servers?

Ranked #13,064 on seven-day player hours, nameserver is in the top 59% of all ranked servers.

Map and rules

Which map does nameserver run?

nameserver runs a procedural map, which the game generates.

What are the rules and settings on nameserver?

The name nameserver does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does nameserver run?

Rust network protocol 2635 and build 168909 is the build nameserver runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is nameserver online, and how reliable is it?

Last seen 3 hours ago, nameserver is offline right now. The first record of it on Rust Heatmap is 27 October 2026.

Where is nameserver located?

No region is published by nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.181.201.62:28015.

Lists and filters

Which Rust Heatmap lists and filters include nameserver?

The Rust Heatmap lists that nameserver fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): Slot count: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join nameserver?

To join by console, open it with F1 in Rust and enter client.connect 5.181.201.62:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp15
Max players Slot count: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.