svx.lol | DEV
Offline 5.180.252.88:45215 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:26 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on svx.lol | DEV?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on svx.lol | DEV?
svx.lol | DEV has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 1 hours ago.
Population
How busy is svx.lol | DEV?
svx.lol | DEV went quiet 5 days 5 hours ago and is offline right now. A seven-day average of 0 players.
How does svx.lol | DEV rank against other Rust servers?
Player hours over seven days put svx.lol | DEV at #15,348, in the top 69% of ranked servers.
Rules and settings
Which map does svx.lol | DEV run?
A procedural map, generated by the game, runs on svx.lol | DEV.
What are the rules and settings on svx.lol | DEV?
The name svx.lol | DEV does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does svx.lol | DEV run?
The build on svx.lol | DEV is Rust network protocol 2634 and build 167231, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is svx.lol | DEV online, and how reliable is it?
Offline at the moment: svx.lol | DEV was last seen 5 days 5 hours ago. It was up 64 of 168 hours across the last 7 full days, or 38% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is svx.lol | DEV located?
No region is published by svx.lol | DEV. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 5.180.252.88:45215 is its address.
Tags
Which Rust Heatmap lists and filters include svx.lol | DEV?
Modded Rust servers, by live population are the Rust Heatmap lists that svx.lol | DEV fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on svx.lol | DEV mean?
The game's server browser reads the tags svx.lol | DEV publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join svx.lol | DEV?
To join by console, open it with F1 in Rust and enter client.connect 5.180.252.88:45215. Or press Launch Rust on this page, which connects you through Steam.