Space's Server
Offline 5.175.192.36:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:10 UTC24d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Space's Server?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Space's Server?
Space's Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 23 hours ago.
Player counts
How busy is Space's Server?
The last time Space's Server was seen was 12 days 18 hours ago, and it is offline now.
How does Space's Server rank against other Rust servers?
The top 70% of ranked servers includes Space's Server, at #15,156 for player hours over the last seven days.
Map and rules
Which map does Space's Server run?
The map on Space's Server is procedural, size 3,500 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Space's Server?
No gather rate appears in the name Space's Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Space's Server run?
The build on Space's Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Space's Server online, and how reliable is it?
Offline at the moment: Space's Server was last seen 12 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 27 September 2026.
Where is Space's Server located?
Nothing about a region comes from Space's Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 5.175.192.36:28015.
Tags
Which Rust Heatmap lists and filters include Space's Server?
The Rust Heatmap lists that Space's Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Space's Server mean?
These are the tags Space's Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Space's Server?
Enter client.connect 5.175.192.36:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.