Rust HeatmapInfrared · players
IR live Players94,570 Servers11,839 Warm4,026 Fresh wipes · 3h167 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–120° · slots

Dark Light

Offline 5.167.135.75:28015 checked 4d ago

moddedcarbon
Sp1 · players now 0/ 120
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,366
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:04 UTC13d ago 1 – running 0
Thu 8 Oct, 10:06 UTC19d ago 1 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
221 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
184 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
197 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
85 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Dark Light?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on Dark Light?

The record of Dark Light's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 8 hours ago.

Population

How busy is Dark Light?

The last time Dark Light was seen was 4 days 6 hours ago, and it is offline now. The average across the last seven days is 0 players.

How does Dark Light rank against other Rust servers?

The top 70% of ranked servers includes Dark Light, at #15,366 for player hours over the last seven days.

Settings and rules

Which map does Dark Light run?

Dark Light runs a procedural map, which the game generates.

What are the rules and settings on Dark Light?

No gather rate appears in the name Dark Light. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Dark Light run?

Rust network protocol 2634 and build 167231 on Windows is what Dark Light runs. To join, your game must match the protocol; Steam handles the update.

Is Dark Light online, and how reliable is it?

Dark Light is down just now; the last sighting was 4 days 6 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 8 October 2026.

Where is Dark Light located?

Nothing about a region comes from Dark Light. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 5.167.135.75:28015.

Tags

Which Rust Heatmap lists and filters include Dark Light?

Modded Rust servers, by live population are the Rust Heatmap lists that Dark Light fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Dark Light mean?

The game's server browser reads the tags Dark Light publishes: gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): The slot count is 120; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Dark Light?

Enter client.connect 5.167.135.75:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp120
Max players The slot count is 120.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build This build is 167231.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.