RustEdit Local
Offline 5.165.24.202:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:52 UTC4d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustEdit Local?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustEdit Local?
Its rhythm cannot yet be told: too few of RustEdit Local's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 4 days 14 hours ago.
Player counts
How busy is RustEdit Local?
The last time RustEdit Local was seen was 4 days 13 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does RustEdit Local rank against other Rust servers?
Player hours over seven days put RustEdit Local at #12,910, in the top 58% of ranked servers.
Rules and settings
What are the rules and settings on RustEdit Local?
The name RustEdit Local does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does RustEdit Local run?
Rust network protocol 2635 and build 168909 is the build RustEdit Local runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RustEdit Local online, and how reliable is it?
Offline at the moment: RustEdit Local was last seen 4 days 13 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. It first appears in Rust Heatmap records on 23 October 2026.
Where is RustEdit Local located?
A region is not published for RustEdit Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 5.165.24.202:28015.
Tags
Which Rust Heatmap lists and filters include RustEdit Local?
These Rust Heatmap lists include RustEdit Local: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on RustEdit Local mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustEdit Local publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustEdit Local?
To join by console, open it with F1 in Rust and enter client.connect 5.165.24.202:28015. Or press Launch Rust on this page, which connects you through Steam.