nameserver
Offline 5.140.77.184:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 30 days 6 hours ago.
Population
How busy is nameserver?
nameserver went quiet 29 days 8 hours ago and is offline right now.
How does nameserver rank against other Rust servers?
The top 65% of ranked servers includes nameserver, at #15,517 for player hours over the last seven days.
Map and rules
Which map does nameserver run?
The game generates the procedural map on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Steam updates your game for you, and the protocol has to match for you to join.
Is nameserver online, and how reliable is it?
Last seen 29 days 8 hours ago, nameserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.
Where is nameserver located?
Nothing about a region comes from nameserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.140.77.184:28015.
Tags
Which Rust Heatmap lists and filters include nameserver?
Modded Rust servers, by live population are the Rust Heatmap lists that nameserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join nameserver?
To join by console, open it with F1 in Rust and enter client.connect 5.140.77.184:28015. Or press Launch Rust on this page, which connects you through Steam.