Servtest
Offline 5.139.231.245:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Servtest?
Servtest has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 62 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Servtest?
Last seen 44 days 11 hours ago, Servtest is offline at the moment.
How does Servtest rank against other Rust servers?
The top – of ranked servers includes Servtest, at #15,420 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Servtest?
A gather rate is not given in the name Servtest. The group limit is 10 players. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Servtest run?
The build on Servtest is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Servtest online, and how reliable is it?
Offline at the moment: Servtest was last seen 44 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 September 2026.
Where is Servtest located?
A region is not published for Servtest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.139.231.245:28015.
Tags
Which Rust Heatmap lists and filters include Servtest?
Modded Rust servers, by live population are the Rust Heatmap lists that Servtest fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Servtest mean?
gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): This server has 100 slots; ts10 (Group limit): Teams cap at 10; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Servtest publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Servtest?
Enter client.connect 5.139.231.245:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.