A Rust Server
Online 5.135.108.216:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:42 UTC10d ago | 1° | – | running | 1 |
| Fri 16 Oct, 18:48 UTC12d ago | 1° | – | 1.7 days | 0 |
| Tue 13 Oct, 16:45 UTC15d ago | 1° | halved by day 1 | 3.1 days | 0 |
| Tue 6 Oct, 19:16 UTC22d ago | 1° | halved by day 3 | 6.9 days | 1 |
| Fri 2 Oct, 12:55 UTC26d ago | 1° | halved by day 2 | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on A Rust Server?
No next wipe can be predicted: A Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 17 hours ago.
Player counts
How busy is A Rust Server?
The current population of A Rust Server is 0, against 40 slots. The average across the last seven days is 0 players.
How does A Rust Server rank against other Rust servers?
The top 69% of ranked servers includes A Rust Server, at #15,358 for player hours over the last seven days.
Settings and rules
Which map does A Rust Server run?
A procedural map of size 3,750 with seed 1337, generated by the game, runs on A Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on A Rust Server?
No gather rate appears in the name A Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does A Rust Server run?
The build on A Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Rust Server online, and how reliable is it?
The server is up at the moment: A Rust Server is online. The uptime it reports puts the last restart at about 6 days 10 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 26 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 5.135.108.216:28015 is its address.
Does A Rust Server run smoothly?
The last 48 hours brought an average of 226 server fps and a floor of 197. The world held as many as 83,269 entities, buildings and deployables included. Memory use reached 5,939 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
These Rust Heatmap lists include A Rust Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Rust Server?
Enter client.connect 5.135.108.216:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.