HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon
Online EU 5.129.240.104:28010 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU, and #380 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 12:09 UTC, in 5d 10h. Every Monday at 12:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:09 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 12:09 UTC8d ago | 0° | – | 7 days | 0 |
| Mon 12 Oct, 12:09 UTC15d ago | 1° | halved by day 1 | 7 days | 0 |
| Mon 5 Oct, 12:12 UTC22d ago | 1° | halved by day 1 | 7 days | 0 |
| Mon 28 Sep, 12:09 UTC29d ago | 0° | – | 7 days | 0 |
| Mon 21 Sep, 12:09 UTC36d ago | 1° | halved by day 3 | 7 days | 0 |
| Mon 14 Sep, 12:11 UTC43d ago | 0° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Wipes on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follow this rhythm: every Monday at 12:09 UTC. Monday 2 November at 12:09 UTC is when its next wipe is due. The world it runs now dates from 37 hours ago. The tags list a weekly wipe.
Player counts
How busy is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Of 200 slots on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, 0 are in use right now. A seven-day average of 0 players.
How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon rank against other Rust servers?
Top 69% of ranked servers and #2,589 in Europe: that is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at #15,411 for player hours over seven days. Ranked against other duo servers, it comes in at #380.
Settings and rules
Which map does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs a procedural map of size 3,500 with seed 2077581002, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Вайп 1д назад.
What are the rules and settings on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
2x gather is what HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon advertises in its name. A group can have at most 2 players (duo). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?
The build on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon online, and how reliable is it?
Online now: HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. The uptime it reports puts the last restart at about 36 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon located?
The EU tag is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.129.240.104:28010.
Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run smoothly?
It averaged 221 server fps over the last 48 hours, with a low of 108. Entities peaked at 71,099, counting buildings, deployables and all the rest of the world. The highest memory use was 3,978 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
The Rust Heatmap lists that HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon fits are: Rust servers with a group limit of 2, Rust tutorial servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What do the server tags on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon mean?
These are the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Press F1 in Rust to open the console, then enter client.connect 5.129.240.104:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rust.hardcamp.pro.
