Rust HeatmapInfrared · players
IR live Players44,308 Servers11,665 Warm3,062 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon

Online EU 5.129.240.104:28010 checked 9m ago

2x duo weekly wipes moddedcarbon
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 02:00flare: a wipe in that hourWed 00:00
0
7-day average
peak –
#15,411
rank
top 69% · #2589 in EU
1d ago
last wipe
weekly schedule
5d 10h
next wipe
Mon 2 Nov, 12:09 UTC
UTC checked 9m ago

Li2Players

AveragePeakWipe
0123402:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040002:0011:0020:0006:0015:0000:00Wiped Mon 26 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU, and #380 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 12:09 UTC, in 5d 10h. Every Monday at 12:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

5d 10h
Mon 2 Nov, 12:09 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
12d 10h
Mon 9 Nov, 12:09 UTC
19d 10h
Mon 16 Nov, 12:09 UTC
26d 10h
Mon 23 Nov, 12:09 UTC
33d 10h
Mon 30 Nov, 12:09 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
40d 10h
Mon 7 Dec, 12:09 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:09 UTC1d ago – – running 0
Mon 19 Oct, 12:09 UTC8d ago 0 – 7 days 0
Mon 12 Oct, 12:09 UTC15d ago 1 halved by day 1 7 days 0
Mon 5 Oct, 12:12 UTC22d ago 1 halved by day 1 7 days 0
Mon 28 Sep, 12:09 UTC29d ago 0 – 7 days 0
Mon 21 Sep, 12:09 UTC36d ago 1 halved by day 3 7 days 0
Mon 14 Sep, 12:11 UTC43d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 211 on average
9 / 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий
EU · duo · 2x · weekly · 116 on average
17 / 100
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий
EU · duo · 2x · weekly · 97 on average
6 / 200
Blood Rust - Pink [duo, x2]
EU · duo · 2x · weekly · 77 on average
71 / 200
Blood Rust - Red [duo, x2]
EU · duo · 2x · weekly · 67 on average
18 / 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 25.10 10/25
EU · duo · 2x · weekly · 48 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Wipes on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follow this rhythm: every Monday at 12:09 UTC. Monday 2 November at 12:09 UTC is when its next wipe is due. The world it runs now dates from 37 hours ago. The tags list a weekly wipe.

Player counts

How busy is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Of 200 slots on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, 0 are in use right now. A seven-day average of 0 players.

How does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon rank against other Rust servers?

Top 69% of ranked servers and #2,589 in Europe: that is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at #15,411 for player hours over seven days. Ranked against other duo servers, it comes in at #380.

Settings and rules

Which map does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon runs a procedural map of size 3,500 with seed 2077581002, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Вайп 1д назад.

What are the rules and settings on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

2x gather is what HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon advertises in its name. A group can have at most 2 players (duo). survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run?

The build on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon online, and how reliable is it?

Online now: HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. The uptime it reports puts the last restart at about 36 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon located?

The EU tag is how HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 5.129.240.104:28010.

Does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon run smoothly?

It averaged 221 server fps over the last 48 hours, with a low of 108. Entities peaked at 71,099, counting buildings, deployables and all the rest of the world. The highest memory use was 3,978 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

The Rust Heatmap lists that HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon fits are: Rust servers with a group limit of 2, Rust tutorial servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What do the server tags on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon mean?

These are the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?

Press F1 in Rust to open the console, then enter client.connect 5.129.240.104:28010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://rust.hardcamp.pro.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,^t,gmrust,cs167781,ts2

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts2
Group limit A team holds no more than 2.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^t
Tutorial on New players have Facepunch's tutorial to start with.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.